react第一个小项目
根据https://react.docschina.org/tutorial/tutorial.html学习
import React from 'react';
import ReactDOM from 'react-dom';
import './index.css';
// class Square extends React.Component {
// render() {
// function Square(props) {
// return (
//
// {props.value}
//
// );
// }
// return (
// this.props.onClick()}>
// {this.props.value}
//
// );
// }
// }
function Square(props) {
return (
{props.value}
);
}
function calculateWinner(squares) {
const lines = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[2, 4, 6],
];
for (let i = 0; i < lines xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed>
);
}
render() {
// const winner = calculateWinner(this.state.squares);
// let status;
// if(winner){
// status = 'Winner:'+winner;
// }else{
// status = 'Next player: ' + (this.state.xInNext ? 'X' : 'O');
// }
return (
{/* {status} */}
{this.renderSquare(0)}
{this.renderSquare(1)}
{this.renderSquare(2)}
{this.renderSquare(3)}
{this.renderSquare(4)}
{this.renderSquare(5)}
{this.renderSquare(6)}
{this.renderSquare(7)}
{this.renderSquare(8)}
);
}
}
class Game extends React.Component {
constructor() {
super();
this.state = {
history: [{
squares: Array(9).fill(null),
}],
stepNumber: 0,
xInNext: true,
}
}
handleClick(i) {
// const history = this.state.history;
const history = this.state.history.slice(0, this.state.stepNumber + 1);
const current = history[history.length - 1];
const squares = current.squares.slice();
if (calculateWinner(squares) || squares[i]) {
return;
}
squares[i] = this.state.xInNext ? 'X' : 'O';
this.setState({
history: history.concat([{
squares: squares,
}]),
// squares: squares,
stepNumber: history.length,
xInNext: !this.state.xInNext,
});
}
jumpTo(step) {
this.setState({
stepNumber: step,
xInNext: (step % 2) ? false : true,
})
}
render() {
const history = this.state.history;
// const current = history[history.length - 1];
const current = history[this.state.stepNumber];
const winner = calculateWinner(current.squares);
const moves = history.map((step, move) => {
const desc = move ? 'Move #' + move : 'Game start';
return (
this.jumpTo(move)}>{desc}
);
});
let status;
if (winner) {
status = 'Winner:' + winner;
} else {
status = 'Next player: ' + (this.state.xInNext ? 'X' : 'O');
}
return (
this.handleClick(i)}
/>
{status}
{moves}
);
}
}
function UserGreeting(props) {
return Welcome back!;
}
function GuestGreeting(props) {
return Please sign up.;
}
function Greeting(props) {
const isLoggedIn = props.isLoggedIn;
if (isLoggedIn) {
return ;
}
return ;
}
ReactDOM.render(
// ,
,
document.getElementById('root')
);
// ========================================
// ReactDOM.render(
// ,
// document.getElementById('root')
// );
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